Adobe promises Lightroom performance boost thanks to GPU chip

CNET | 8/13/2019 | Stephen Shankland
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Click For Photo: https://cnet1.cbsistatic.com/img/CeDPufONDbjsz49g9yX-YWpFAMs=/756x567/2019/05/02/e2ee7372-ae5b-4a0b-9404-3863f787b322/lighroom-classic.jpg

Lightroom Classic lets photographers edit and catalog photos.

Adobe's Lightroom, long dogged by complaints it's grown sluggish at editing and organizing photos, got a performance boost Monday by tapping into the processing power of the graphics chip in Windows and Mac computers.

August - Release - Lightroom - Classic - Software

The August release of Lightroom Classic should speed up editing and make the software more responsive in general, said Josh Haftel, principal product manager at Adobe, in a blog post. The benefits will be more pronounced on high-resolution monitors and with fast graphics chips, he said, but didn't quantify the improvement.

Lightroom can handle common photo formats like JPEG, but it's best suited for people use higher-end cameras' ability to shoot in raw photo formats. Those preserve more details, color, and dynamic range, but require you to put in some work making them into a presentable, shareable form. And it's a lot of work for computers to handle those raw photos, too, so performance boosts are crucial.

Adobe - Lightroom - Incarnations - Lightroom - Classic

Adobe has several Lightroom incarnations: the full-featured Lightroom Classic, which is the renamed version of the original software for Macs and Windows machines; Lightroom, which also works on PCs, relies on cloud-based photo storage, and lacks some of Classic features; the related Lightroom for the web; and mobile versions for Android and iOS phones and tablets....
(Excerpt) Read more at: CNET
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